It saddens me the weeks I don't do any blog worthy cooking but usually it's because there's 1,001 other things going on around here. Because I don't see anything happening cooking wise for at least the next few days, I'd like to devote a post to something we have been doing.
We (and I in general) are big gamers. While I can't stand most of the mainstream games out there (Monopoly, Life, Payday, etc.), I'm big on tabletop and card gaming - especially games that are relatively quick to play. While I used to be able to sit for 8+ hours playing D&D, the older I get the more other things happen to call at me and I just can't do it often anymore.
For a while we were playing MtG (Magic: The Gathering), Spite & Malice, and Uno but those got a little stale. We hadn't found any good games in a while but on an off chance, I found an awesome one for Liam's birthday.
Quarriors. (Said in a loud, booming voice) The best way to describe it is from the game's website:
- A unique blend of strategy and chance featuring a revolutionary dice building game mechanic!
- As a Quarrior - a mighty mystical warrior - only you have the power to capture dangerous quarry from the untamed wilds!
- But your rivals plot against you! They will send their own Creatures and Spells to destroy your Quarry before you can deliver them to Empress Quiana and claim your reward! Summon your Creatures and protect them from your foes and you will earn Glory for yourself.
- The first player to earn enough Glory will be hailed as the Champion of the Empress.
Granted it took about 45 minutes for me to read and understand the rules but once we had those down it's been really fun to play. I'd recommend setting up and starting the game as you read the rules because just reading them doesn't make a whole lot of sense. Once we started playing, however, all the pieces fit together.
The box recommends ages 14 and up, but Liam has absolutely no problem playing (though he's grown up on tabletop games). I'd recommend 9 and up depending upon their gaming ability. One of the nicest things is that it's not just a skill game - it relies quite a bit on luck so everyone has a bad game once in a while. (Always nice when you play with younger kids - I refuse to let them win but it's disheartening to them when they don't win at least once in a while.)
I have three other new-to-us games to review, but I'll save those for another day.